The Blender Prompt Generator was partially a test, but also something I made to get myself to to more projects in blender.
There are times when I feel motivated to make something in blender, but then I struggle deciding what to make. For me I like
to have a good idea of what it is I'm creating.
This generator was to help me get ideas for what to make in blender, but it was also a little bit of a test. I wanted to know
how feasible it was to make apps in Godot. From what I've found, doing simple things like creatign widgets, or even sending notifications,
does take a little bit more work and will likely require something like Android studio. I may try to do this, but otherwise I will polish it
and maybe put it on google play eventually.
Right now the app will give the user a random prompt, with sevarl different categories.
Vibe, Style, Time, Theme, Focus, Color Scheme, and challange. Sometimes there is no challange, but occasionally it
will give a random, optional one.
The program will save the prompt, so you can look at it even after
openeing the app, and you can at any time complete or get a new one.
I do at some point plan to allow you to upload an image and save completed prompts. Which will allow the user
to look back at thier history of completed prompts.
From this I didn't learn too much, it wasn't much different from when I made Deeper Depths, a mobile game. Mostly I found out
It would definately be a bit annoying to implement more mobile features such as notificatinos and widgets and etc...
Project: | Unavailable |
Type: | Mobile Godot Application |
Date: | 2024 Current |
Status: | In Progress |
Platform: | Mobile |
Language: | Python |